Samantha Béart Expects A Wave Of Secret Game Roles In 2025
Baldur’s Gate 3 star Samantha Béart told Radio Times at this year’s Golden Joysticks that 2025 is going to be stacked with games they’re in – most of which nobody’s allowed to know about yet. Béart said they currently have “seven games under NDA,” plus projects like Loco Motive, Cabernet, Tron: Identity follow-up Tron: Catalyst, Absolum, and Fading Echo all lining up for next year’s release window.
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They framed it less as a sudden career explosion and more as a weird scheduling pile-up, joking that “you’re going to be sick of me, and I’m sorry,” before immediately walking it back with “why am I apologising? Screw you, play the games.” Béart also noted that some of these roles were recorded years apart, but publishers have allegedly shifted launches into the same stretch to avoid clashing with Rockstar’s Grand Theft Auto 6 window, leaving their voice work bunched up in one packed year.
GTA 6’s 2025 Window Is Already Bending Release Schedules
Rockstar has GTA 6 officially targeting 2025 on PlayStation 5 and Xbox Series X|S, and that single date range is already warping how other publishers think about their launch plans. Nobody wants to park a new IP or a risky sequel right next to the next Grand Theft Auto, so you’re seeing more chatter about studios quietly sliding projects earlier in the year or further out to avoid getting steamrolled by Rockstar’s marketing cycle.
Béart’s situation is a clean example of how that looks from the talent side: multiple games, recorded over a long stretch, suddenly landing in the same calendar window because everyone steered clear of GTA 6. Analysts have been saying for months that big-budget games will try to give Rockstar plenty of space, and that lines up with what Béart is describing. If you’re already tracking 2025’s heavy hitters, it’s worth keeping an eye on BDDS’ broader entertainment coverage and our recent Baldur’s Gate 3 character and design breakdowns, like the Nocturne-focused piece in this BG3 story, to see how casting and schedules keep shifting.
What Béart’s Comments Mean For Planning Your 2025 Gaming Time
If GTA 6 really is the center of gravity for 2025, expect the months around it to feel crowded: a rush of big releases in the lead-up, a quieter spell as Rockstar takes over, then another wave once the dust settles. That’s exactly the kind of environment where you’ll hear the same actors – including Béart – popping up again and again as all those delayed or reslotted projects finally hit shelves.
Béart’s offhand comments are a small but useful peek at how NDAs, shifting launch windows, and one blockbuster can quietly reshape an entire year’s calendar, even for people who finished their work long ago. For players, the takeaway is simple: 2025 is looking like a year where time, money, and attention will be under real pressure, and planning around GTA 6’s launch window – plus the cluster of games stacked just before and after it – will matter if you want to actually finish what you buy instead of watching it get buried.

